Class Notes: Sheriffs

From the rough outlands surrounding Monato Esprit’s fine cities comes a special group of lawmen to keep order in the most wild and unprotected regions. They bring new and powerful weapons to bear whenever the Nightmares cause trouble. A volley from their famous firearms can level just about any foe. Their special talents are always helpful in a pinch, so they have an easy time rounding up an old-fashioned posse to go hunt nightmares.

Having a Sheriff in my party is usually a mixed blessing. On one hand, they have long-ranged attacks that are very useful, especially when there aren't any Mages around. They're pretty simple folks underneath all those fancy toys, so they're much easier for a warrior to understand than those weird spellcasting types. However, their guns make my ears go a little deaf with all those booms and bangs. After a few hours it can be a little too much to handle. I don't know how those Sheriffs deal with it, because their hearing seems fine.